Sunday 25 October 2015

[Visual Design] Lava Monster Assignment

For this piece, we were tasked with using the methods taught in class for creating lava effects and apply them in an illustration where we create a monster using the technique. I was quite happy with how this turned out and I really enjoyed the method.


Monday 19 October 2015

[Visual Design] Lava Effect


In today's session we had to use the photoshop effects for creating lava and apply it to this clay model of a golem. I found this task a lot of fun except I did struggle initially finding the right settings.

Friday 16 October 2015

3D Art Production: Battle Arena Moodboard and Concept Art


For our battle arena, we had to start with gathering a moodboard of reference images in order to achieve a result and genre that we are satisfied with, I chose to go for a sci fi themed arena, taking inspiration from Halo and Tron. I want to influence these themes in my resulting designs.


This is the result of trying to lay out a basic idea on paper, whether I will actually go with this design or not will be interesting, but having an idea drawn out on paper initially will make the modeling process much easier for myself.

Monday 12 October 2015

[Visual Design] Futuristic Weapon Assignment


I started off with a moodboard and a collection of all of the designs that interested me, i really liked the exaggerated shapes of the guns and i wanted to experiment with that through my design process.

I did a few rough sketches, starting off with some exaggerated shapes and trying to get an interesting shape, my favourite design that i went for was a very sleek design and concealable pistol.


I worked into one of the designs and this was the result, I enjoyed working with the bright colours and the sleek design.

Friday 9 October 2015

3D Art Production: Column


For this session, we were tasked with learning how to use a reference image in order to effectively model a column. We took a standard imagine of a column and applied it to a plane that we set up beside our model in order to accurately achieve a good result.

Sunday 4 October 2015

[Visual Design] Crustacean Assignment

 This assignment was to use the silhouette technique from feng zhu in order to create 3 designs for a crustacean.


I started by doing some research and creating a moodboard of interesting images.


These were my final three designs, I really enjoyed this assignment and tried my best to create as much variation as possible.