Sunday 27 December 2015

[Visual Design] Skeleton Anatomy Part 1

For this 2 week assignment, I have been tasked to learn the fundamentals of how a skeleton looks and works because it is important to understand for drawing figures.


For the first part, my task was to locate the key parts of the skeleton and label them so that I had a feel of what the bones looked like and how they function.

Tuesday 8 December 2015

[Visual Design] Speed Painting


For this week's assignment, we were tasked with training our eye to judge proportions and values by completing a speedpaint from reference and try to study the process. This speed painting took me about 2 hours to complete and I feel like from the two hours I have benefited from learning about spacing on the canvas and compositions, I have also learned a bit more about how light effects different colours and materials.

Sunday 6 December 2015

3D Art Production: Final Arena


This is the final textured screenshot of my battle arena in Maya, the texturing was extremely tough for me, but I am overall happy with the result, from being a complete novice with Maya to achieving this is satisfying for me.

Wednesday 2 December 2015

[Visual Design] Dynamic Form

This week's visual design session was teaching how to apply dynamic form using values. We were told to use only 3 different values to create a strong form for a robot that had already been referenced and then practice with atmospheric perspective which is decreasing the values and contrast to simulate distance in a concept. I feel like I was successful in meeting the task's aims and have learnt some useful techniques for applying atmospheric perspective to my paintings for the future.